Desiree D'Alessandro

Desiree D'AlessandroDesiree D'AlessandroDesiree D'Alessandro

Desiree D'Alessandro

Desiree D'AlessandroDesiree D'AlessandroDesiree D'Alessandro
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RIVEN ROCK: PANOPTICON | 2011 | Digital Video Projection

This collaboration between Desiree D'Alessandro and Nikki Leone was inspired by T.C. Boyle's National Bestselling Book Riven Rock. It was exhibited at the Historic McCormick House in Santa Barbara, CA.


The Panopticon is a type of prison building designed to allow an  observer to observe (-opticon) all (pan-) prisoners without the  incarcerated being able to tell whether they are being watched. This concept is applied to Riven Rock, as this estate was  Stanley's permanent residence of confinement due to his severe state of mental  health. His devoted wife Katherine frequently monitored his  progress with binoculars from afar. Simultaneously, Stanley's encounters  with the outside world were closely monitored and restricted.  Unfortunately, he could not escape his tormented condition nor his  surveillance. 

Riven Rock: Panopticon

    Projection Video for Riven Rock: Panopticon. Eye models featuring Desiree D'Alessandro and Raymond Douglas.

    SCRAP MATTERS: Reading the Desert | 2010 | Premium Lustre Prints | 20" x 24"

    This series is a digitally reproduced inventory/archive of deteriorated texts discovered in the Mojave Desert. The found residue have been transformed by the desert ecology and rendered unfamiliar, anomalous and strange: the ghosts in the machine of the desert. These materials collected by Desiree DAlessandro and J.R. Valenzuela (UCLA) exist as an inventory of offerings issued by the desert, as if the desert had consciousness and had spoken in sentences corresponding to the syntax of a roaming trajectory through a largely trackless terrain—a geo(ethno)graphic testimony: a statement from the dry mouth of Wonder Valley.


    This work is now part of the  UC Sweeney Art Gallery permanent collection.

    SCRAP MATTERS: READING THE DESERT

      SCRAP MATTERS: UCR & UCSB Installations

        "MIXER" | 2010 | Digital Prints, Video Monitor, Headphones | Dimensions Vary

        This multi-media installation feature's D'Alessandro's first remix video completed where UCSB immediately charged her with a DMCA violation. Surrounding the remix monitor, print-outs of all revolving e-mail, chat, and web correspondences are presented where the artist and faculty attempted to petition the decision and defended her work in the name of Fair Use. This installation shares with the viewer the active research involved in identifying organizations that assist artists in their exploration to better understand their artistic rights and defenses when working with copy-written content in the name of fair use.

        "Mixer"

          DYS[TOPIC] | 2010 | Laboratory Installation | Dimensions Vary

          Desiree  D’Alessandro, Rebecca Levine, and Se Young have synthesized their  expertise in a curious, collaborative work that provokes discourse on  issues of sustainability, simulacra, and sense of self. Their generated  lab is constructed strictly from recycled materials: collected glass  jars, UCSB potable irrigation water waste, and cloned succulent  clippings. Through induced vegetative propagation of botanical  organisms, the work investigates ethical and social anxieties regarding  the human relationship with empowered institutions, including UCSB as  site for stem cell research and biotechnological advances. The  interactive lab was ultimately deconstructed and the cloned succulents  were distributed to the public as take-away artifacts that construct  further reflection and inquiry.     

          DYS[TOPIC]

            Dys[Topic] Lab Mice Installation Video

            Affliction | 2008 | Mixed Media and Video Monitor | Dimensions Variarble

             This work, most  recently exhibited at the USF Contemporary Art Museum and the Atlantic  Center for the Arts, consists of a series of flipbooks, thaumatropes,  and over ten thousand toy soldiers that embody a child-like playfulness  upon encounter. After interaction, the work’s demeanor shifts from  whimsical to serious as the animations contain unsettling political  references. Because the works are based on interaction, the viewers  cannot address the works without addressing themselves. The work  investigates a rich, political terrain by creating an environment where  viewers become physical activators of mediated footage, rather than  passive bystanders. Where the objects yield footage from the past, the  installation’s engagement with the public encourages a progressive  examination of the present and the future.     

            Affliction

              Affliction Pedestal Video Excerpt

              PROJECT SLEEP WALK/TALK | 2008 | Mixed Media and Video Projection | Dimensions Variable

               This is an ongoing  performative and participatory project that was the focus of my BFA  thesis exhibition at the West Tampa Center for the Arts. This series  documents participants on late night walks through their neighborhood.  Project documentation produces materials such as night-vision videos,  satellite location maps, stream-of-consciousness tape recordings, and  transcripts that are utilized in a physical installation and a  corresponding web component. PSWT explores the thoughts,  fears, and prompted memories of each participant’s psychoscape as they  engage their physical environment in unaccustomed circumstances. The  project further explores their willingness and/or reluctance to subject  themselves to behaviors in which familiar environments and experiences  become estranged.   

              PROJECT SLEEP WALK/TALK

                 Excerpts from PROJECT SLEEP WALK/TALK Participant walk & Participant projection grid.

                Paris Simulation | 2007 | Video and Blue Screen | Dimensions Variable

                 An installation that  utilizes live compositing effects and feedback. Viewers were invited to  step in front of the blue screen and camera in order to see themselves  superimposed against the backdrops of the major tourist attractions of  Paris, France – the Eiffel Tower, the Louvre, Notre Dame, Arc de  Triomphe, and the Pantheon. The nature and intrinsic spectacle of this  piece references writings by Jean Baudrillard (Simulacrum and Simulation) and Guy Debord (The Society of the Spectacle) as it further explores my residual anxieties surrounding the time I spent in Paris as a genuine/authentic encounter.     

                PARIS SIMULATION

                  Paris Simulation Blue Screen Backdrop Video

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